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Thierry Martinez

Software Engineer | C++ & Flutter

C++
Flutter
CI/CD
Refactoring
Problem Solving
Thierry Martinez
37 years old
Prilly (1008) Switzerland
Professional Status
Employed
Available
About Me
Master's degree computer science - French/English
  • Lead Developer C++ | December 2016 - Present
    ◾ Led "Eldarya" mobile game development (Android/iOS), 9 languages, 1M+ downloads.
    ◾ Developed high-performance features with C++ and Cocos2d-x, focusing on scalability and maintainability.
    ◾ Managed deployment to Google Play and App Store (testing, release, production updates).
    ◾ Integrated third-party SDKs including in-app purchases, social logins, analytics, and advertisements.
    ◾ Automated CI/CD pipelines using GitLab, optimizing assets and managing translations.
    ◾ Engaged in cross-functional collaboration with backend engineers, game designers, and web developers to ensure cohesive product delivery.
    ◾ Supervised internal mobile developers, conducting code reviews to ensure high-quality code and adherence to best practices.

  • Lead Developer Flutter | August 2022 – Present
    ◾ Led cross-platform development using Flutter, targeting both Android and iOS platforms.
    ◾ Integrated third-party SDKs for in-app purchases, push notifications, analytics, and ads.
    ◾ Managed deployment to Google Play and App Store with end-to-end pipeline control.
    ◾ Focused on performance optimization through debugging and code reviews to ensure app stability across platforms..
    ◾ Collaborated with cross-functional teams, ensuring alignment with product goals and a smooth user experience.
    ◾ Supervised freelancers, ensuring quality and timely completion of tasks.

  • iOS Developer | March 2021 - January 2024
    ◾ Provided occasional support for iOS applications, focusing on feature updates, bug fixes, and maintenance to ensure compliance with Apple App Store guidelines.
  • ◾ Design and development of a local multiplayer puzzle game
    ◾ Collaborative prototyping of a naval tactical training simulator
    ◾ Implementation of a score ranking system based on time intervals in an existing
    game.
    ◾ Porting a web application