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Steven Miller

Associate Lead Gameplay Animator

Steven Miller
Professional Status
Employed
Available
About Me
Create and import game play animations using 3D software
Resume created on DoYouBuzz
  • Create high-quality gameplay animations using both keyframe and motion capture techniques.
  • Collaborate closely with Directors, Designers and Programmers to deliver visually compelling and responsive animations
  • Help plan and direct motion capture shoots, ensuring the performances capture the desired gameplay intent and creative vision
  • Develop and refine Animation State Machines, Sequences and Events to ensure smooth gameplay integration
  • Consistently meet production milestones while maintaining the highest animation quality standards
  • Leading a team of Gameplay animator within the Montreal Studio, providing guidance and direction throughout production
  • Create, manage and assign JIRA tasks to ensure features are delivered to the highest standard of quality
  • Conduct animation reviews and provide feedback to align the teams work with the project’s artistic and gameplay vision
  • Creating Gameplay animation using both keyframe and motion capture data
  • Integrating and debugging animations in the engine
  • Collaborate with Technical Animators and Designers to create stunning gameplay animations
  • Creating animations for characters in game
  • Integrating character animations into the game engine
  • Creating animations for characters in game
  • Integrating character animations into the game engine
  • Editing images for use on the internet
  • Selecting images that best shows off the product
  • Meet daily requirements and assure constant product quality
  • Write descriptions for each individual product
  • Find and report issues that would hinder the experience of the user

3D Animation

Herzing

September 2007 to March 2009
AEC course for the study of 3D Modeling & Animation in the Video Game field

Creative Arts

Dawson College

September 1999 to June 2001
  • 3D Character Animation
    Expert
  • Game Engine
    Advanced
  • 3D Modeling/ Texturing
    Good
  • 3D Particle Systems
    Good
  • Rigging
    Good
  • Lighting
    Good
  • VFX
    Intermediate
  • Photo Manipulation
    Advanced
  • Image Correction
    Advanced
  • Ability to clean and manipulate Motion Capture Data
    Advanced
  • From directing the actors to jumping into the suit, I am able to work the Motion Capture pipeline from A to Z
  • Ability to integrate and debug animation data in the game engine
    Good
  • Comfortable modifying scripts and state machine to deliver quality animations on screen
  • Animation
  • 3D
  • Drawing
  • Video Games
  • Movies
  • Sports