Your browser is outdated!

To ensure you have the best experience and security possible, update your browser. Update now

×

Lehel Kovach

Principal Software Architect

software
architect
engineer
AI
principle
Lehel Kovach
Professional Status
Consultant
Available
About Me
I am a veteran software architect and engineer who began his career in 1998 with a vast skillset of of technologies across the stack in the spaces of online multiplayer gaming, social networking, video streaming/sharing, peer-to-peer technologies, Developer SDKs, scientific research, artificial intelligence, data mining/analysis and virtual reality systems. Besides engineering, I have experience in project management, internet marketing , software/game design, UI/UX development and graphic design. My strengths include being a quick study, which has provided me a lot of broad knowledge of different technologies over the years, my creativity and passion for invention which has allowed me to find better solutions to given systems and pioneer new software solutions to increase functionality and profitability. I work best in startup environments allowing me to wear many hats and invest myself in the success of the business. I have a business mind and entrepreneurial passion, constantly developing business plans and prototyping new app inventions as well as reading up on new technologies to know as much as I can about my field.
Resume created on DoYouBuzz

Backend MMO Developer / Database Administrator

Full Tilt Pcker (BH Development)
January 2004 to March 2005
    • Integral component in development of Full Tilt Poker Beta
    • Successfully managed development of a database used for a massive ­multiplayer online game
    • Performed extensive development and performance optimizations for aforementioned database in Microsoft SQL Server
    • Successfully developed an efficient updater tool for the game (C++)
    • Fully architected and developed core functionality of the game's financial transaction and banking system between user's money accounts and the company's bank in C++ * Developed necessary tools and low-­level libraries to solve major problems
    • Renovated portions of the code-base (on both client and server) to optimize for speed of code execution and minimize bugs
    • Designed and developed a suite of test and reporting tools written in C# in order to keep track of database queries and other metrics
    • Aided in debugging and improving the network (client/server) code to improve performance
    • Chiefly re­-implemented database stored procedures and record saving/retrieval pipeline to increase game server performance