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Jeremiah Clark

3D Modeler & Texture Artist, Certified Scrum Master

Hard Surface Modeling
Game Art
Graphic Design
CSM (207)632-3820
30096 Duluth, United States
3D modeler and texture artist with 6+ years of​ experience. Comfortable with 3D hard surface modeling and texturing, visual design, graphic design, creative project management, and is currently exploring​ UX/UI design. Comfortable with remote/virtual work, willing to relocate for the right opportunity.


Embedded Game Tester 2

Cadillac Jack, Inc. an Amaya Company
June 2013 to November 2015
  • Increased throughput to keep pace as production increased by 20% ± each year.
  • Designed and documented updated test plans and procedures.
  • Got new testers quickly up to speed without losing production speed or quality.

Art & Design

  • 3D Modeling
  • Hard Surface Modeling
  • PBR Texturing
  • Procedural Texturing
  • Traditional Texturing
  • Graphic Design


  • Modo
  • 3Ds Max
  • Maya
  • Substance Designer
  • Affinity Designer
  • Adobe Illustrator
  • Adobe Photoshop
  • Marmoset Toolbag
  • Unity 3D
  • Unreal 4
  • Jira
  • Slack
  • HTML
  • CSS

Project Management

  • Certified Scrum Master
  • Documentation
  • Training

BFA - Game Art & Design

Art Institute of Atlanta

October 2008 to March 2013
Graduated Magna Cum Laude

AA - Drafting & Design Technology (CAD)

Southern Maine Community College

1999 to 2001
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