3D artist and digital designer with 9+ years of experience in creative fields. I am experienced in game design, hard-surface 3D modeling and texturing, project management, documentation, low poly game art, UI/UX, and visual design. I have always been a jack-of-all-trades, able and willing to learn new tools and techniques and tackle any challenge. I am open to relocating for the right offer and am comfortable with remote/virtual work.
CSM
Visual Design
Documentation
UI Design
Game Art & Design
3D Modeling
Texturing
Vector Design
Software
Unity 3D
Adobe Photoshop
Figma
GitHub
Affinity Designer
Slack
Modo
3Ds Max
Substance Designer
Experiences
Adjunct Game Art & Design Professor
Art Institute of Atlanta
October 2017
to September 2018
Developed course materials that exposed students to multiple facets of the 3D workflow, and encouraged exploring alternate methods and ways of doing things.
Classes taught include Game Modeling, Environmental Modeling, Hard Surface and Organic Modeling, Advanced Hard Surface and Organic Modeling.