I’m an energetic, team orientated programmer, seeking to expand professionally into an industry I’m passionate about. I’m always attracted companies that provide team orientated environments that allow for learning and growth.
+ 3D FTL like Clone in VR
+ Shared Game object pooling system to deal with high projectile and missile Volumes
+ Dynamitic AI Based Turret and Missile systems, with restrictions and avoidance
+ Consistent 90+ FPS, despite aggressive particle and lighting effects
+ Procedural Damage Shaders
+ VR GUI front-end