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Infos

Contact

Professional Status

Student
Open to opportunities

About Me

My mindset is R&D through a mixed background of arts, biology and engineering where I often reach beyond my curriculum for solving interdisciplinary challenges. Through 8+ years of professional experience my broad know-how has repeatedly been a valuable asset, both as a specialist and for communicating between departments, sparring with experts and developing holistic solutions across many fields.

I have successfully applied my proficiencies for: designing motion and gestures for creating empathetic and appealing robots, developing and building interactive robot prototypes, developing behaviour for hero characters on Hollywood movies at Oscar-winning animation companies, software R&D and implementation of streamlined digital workflow at various production companies, understanding and translating customer needs into concrete products and consulting for product development of an inertia-based motion capture suit.
I have participated in several award winning projects including a novel soft-robotic exoskeleton based on my own idea, a Carlsberg commercial winning Commercial of the Year in Denmark, as well as being featured both as a software developer of an Open Source toolbox that I created for Autodesk Maya and as artist on a high-ranking website for animation artist portfolios.

I am passionate about robotic behaviour, interaction and appeal, a sustainable future and healthcare systems through the lens of behavioural sciences, arts and engineering.

My skills further extend to a deep specialization in 2 key areas:
- Bio-Inspired robotics (6 yrs): Combining biomechanics and neuroscience with mechanics, electronics an control engineering
- Character animation (8 yrs): Leading an audience through a story, understanding human empathy and attention and creating appealing behaviour

Jakob Welner

  • R&D
  • Bio-Inspired Control
  • Character Animation

Experience

R&D: Unity App for Robot Face

Shape Robotics
March 2017 to March 2018
Responsibilities completed
  • Full responsibility of design and development of mobile app serving as the face of the FABLE robot. v1.0 and v2.0
  • Featuring a programmable articulated face with 2 reactive eyes, eyelids and eyebrows.