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Senior Game Designer

Florence Vaillant

    Info
  • San Francisco,  CA 94115 United States

Professional Status
Employed

Job/Career Open to opportunities

Senior Game Designer

Experienced Game Designer (+8 years). Worked in various Ubisoft studios. Excellent communicator, strong team-working and leadership skills.

Published games:

Facebook:
CSI Miami Heat Wave,
Horse Haven, House MD.: Critical Cases, Tellywood.

Consoles & PC:
Assassin's Creed Brotherhood
Shaun White World Stage
My Healthy Cooking Coach
Rabbids Go Home
Rayman Raving Rabbids
Trivial Pursuit let loose

Professional Experience

Skills

Specialties

  • Core experience focused (rapid iterative prototyping)
  • UX Design (Usability, Accessibility, Menus, Flowcharts, HUD)
  • Social Game Design
  • Free to play
  • Rational Game (and Level) Design
  • Small team Management

Software

  • Microsoft Office Suite, Photoshop, Illustrator, Mind Manager, Google SketchUp, Cool Edit Pro, Sound Forge 8, After Effects, 3DSMax, Flash

Languages

  • French: native
  • English: bilingual
  • Spanish: average

Engines

  • Ubisoft engines: Anvil, Opal, Oasis, Lyn & Jade
  • Other engines: Aurora, World Editor, UnrealEd, Virtools

Education

Bachelor Degree

Supinfogame (September 2004 - June 2006)
  • Game Design and Project Management

Associate Degree

Université Sorbonne Nouvelle (Paris III) (September 2001 - June 2004)
  • English Literature and Civilization

A levels

Lycée Gaston Bachelard (September 1998 - June 2001)
  • English, Cinema and Art History

Interests

Art

  • Improv (improviser&coach)
  • Theater
  • Short Films

Sports

  • Biking
  • Fitness
  • Tennis

Games & technologies

  • Market Analysis, Trends
  • Independant games, board games
  • New Technologies